Showing posts with label PCSX2 Game. Show all posts
Showing posts with label PCSX2 Game. Show all posts

Friday, August 2, 2013

Download Resident Evil 4 PCSX2



Six years have passed since Raccoon City was destroyed and the government has dismantled the Umbrella Corporation from the inside-out. But the terror is not over. Now a U.S. Agent, former Raccoon Police Officer Leon Kennedy has been dispatched on a mission to Europe to save the President's daughter from a "crazed organization" that bares a striking behavioral resemblance to creatures found in the Arklay Mountains. Is there a connection between these foes and the horrible nightmares from the past? Discover the answer for yourself in Resident Evil 4, the first truly three-dimensional installment of the series.

RE4 was originally developed for the PS2, then cancelled and moved to GameCube (and significantly reinvisioned again while in development), only to reappear on PlayStation 2 once again in 2005

Download Link

Tuesday, May 28, 2013

Download Monster Hunter PCSX2 free


The plot of monster hunter is incredibly complex and involves one of the greatest stories ever told in the history of humanity, it is told in 7 incredible parts.

Part 1: Arrival

The hunter arrives in a remote village in some place no one has ever heard of. The loving villagers give you a house, (for free) a farm, (for free) and a pig (for free). After those 30 seconds the villagers never do anything nice for the hunters again.

Part 2: The Basics

After this the hunter is allowed to do what hunters do best! Gather herbs and mushrooms so they can learn how to survive in the wilderness! This incredible and gripping part of the game involves five quests before the hunter realizes that everything they find in the wilderness can be bought cheaper at the local store.

Part 3: Kill some monsters

The 6th quest of the game is to actually kill something. The target is always a tiny dinosaur with a high pitched voice. This part is where 80% of people drop out after they draw their weapon and realize that there is no Lock-On. The actual hunt is incredibly difficult and normally takes about 3 seconds (Unless the player is using the Sns, in which it will take 20 minutes) After the quest the village chief gets bored and tells the hunter to go kill more monsters.

Part 4: Kill some more monsters

The next 200 quests involve killing all 20 65 bosses of the game. Sometimes the village chief will be a douche and give the players gathering quests to go and get lumps of ash that break easily instead. The player also gets cute cats that cook their food for them. Most of the time the food is burnt but who honestly cares, they’re cats!

Part 5: Kill more monsters than you were killing before

After finally finishing the village quests the hunter is told to go into the guild hall. In here the hunter can embark on new and exciting quests with new monsters. (The same ones except different colors) If the hunter becomes suspicious of the new monsters being familiar then the guild will send him on a 'Mystery Quest!' This quest is to hunt a nasty dragon trying to destroy the world by slowly walking on everything. If the player ever bothers to complete this part then they move on to 'High Rank'.

Part 6: Kill even more monsters than you were killing when you were killing more monsters than you were killing before

If the hunter ever makes it this far in hopes that maybe, just once they might get to kill something new then they will be disappointed. This level forces the hunter to kill the exact same crap they've been fighting for the last 500 hours except with a 30% difficulty increase. By now the kitchen cats are actually slightly useful. (However they will sometimes give the hunter poisoned or drugged meat in hopes he will eat it.)

Part 7: Kill new monsters

After 600+ hours of killing the same monsters over and over again, the hunter is finally given the opportunity to hunt something new. The target is a big scary dragon that shoots fireballs and lives in a castle. This could have been an epic hunt except for the fact that the dragon will not bother to attack if the hunter is behind its left leg. It is also revealed that this dragon was the cause of many things including:
  • The reason Lao Shan Lung (That big dragon thing that was talked about in Part 5) was walking.
  • Nothing else. The dragon was so stupid that it wouldn't leave its castle thus causing no one except the only thing stupider than it (Lao Shan) to be scared of it.
Also:
  • The Village Chief's plans to kill humans and let monsters rule the Earth are revealed. He runs away and hides.
  • The Hunter most now stop the Village Chief's plans.

Download Link
Screen Shot


Saturday, May 11, 2013

Download Dynasty Warrior Gundam 2 PCSX2

 
Depending on the mecha, a Mobile Suit is capable of a six hit combo like Dynasty Warriors 4. Weapon deadlocks, or Duels, are also different and require the player to input a random button sequence in an allotted amount of time. The number of buttons and the amount of time given changes based on the stage's difficulty.
Though the unique CP Attack system has been removed, players can still build it to three levels and high classed Mobile Suits can additionally perform aerial CP attacks. When two friendly ace pilots are near one another and have their RT attack gauge full, they can perform a unique combination attack (known as Combination SP or CP attack) together. While pilots can continue to use various mecha, higher leveled Mobile Suits require a license to use them.
Each mecha now has a part for their arms, legs, and torso. Arms and legs affect a Mobile Suit's offensive power while the torso changes its CP attack (or Musou) rating. Torsos also greatly affect a suit's mobility and defensive rating. Parts are collected by defeating many enemies and have integrated levels. Like the Warriors games, the highest rank for each part is Part 4, which can be unlocked by fulfilling special requirements and difficult missions in Mission Mode. The maximum points that a part can add for any attribute is 100, 200 or 400 (depending on the model and part). Each Mobile Suit also has four skills that the pilot can learn while using them, encouraging the player to try more than one mecha with each character. The updated parts system removes the previous level up system for the Mobile Suits.
The five mechanics have been removed and only Astonaige Medoz returns in this title during Mission Mode. He runs the Mobile Suits Lab, which customizes and builds stronger parts. As the player submits more parts to be overhauled, the Lab itself will level up. With each progressive level, the Lab can manufacture more skills and allow more parts to be worked on. In this screen, players may choose to do one of the following:
  • Attachment - Allocates skills onto a part. These skills only affect the Mobile Suit and cannot be learned by the pilot.
  • Update - Improves the attributes for the designated part. Though useful for making a part reach past its limits, it cannot add something that a part doesn't have. For instance, if the Part starts with zero defense, an update will not add more defense to it.
  • Development - It can leads to the creation for more parts for different Mobile Suits by using an existing part from a random Suit. The results are random, but it has a rare chance of creating Part 4's.
Another new addition to the battles are the giant Mobile Suits, Mobile Armors. These enemies are different than normal foes as their armor is thicker and their offensive power is often higher. To weaken their defenses, players may use a Smash Attack by pressing and holding the Square (or X) button. This attack breaks their armor's resilience and reveals weak points for the player to attack. A well timed RT attack can also produce the same effect. If the player is having trouble, they may choose to destroy a portion of the Mobile Armor's limbs or torso. This is called Partial Destruction and usually limits the attacks their foe can use. Choosing to not rely on Partial Destruction rewards the player with more parts.
Overall, the game has also been given a new visual layout. Whenever possible, the characters' body is shown in a default costume and they generally avoid wearing space helmets. Character portraits showcase more expressions and can be seen when they talk during combat. Amuro, Char, and Haman's outfits change during Story Mode but additional costumes can be unlocked in Mission Mode. These costumes include Milliardo's Zechs Merquise disguise and Loran's "Laura" attire. While playing under these different looks, characters will say additional quotes not heard with their normal costumes.

 Download Link
Theisozone

Download Emulator
PCSX2

Screen Shot